- Poll Everywhere is a dynamic online polling platform that enables an instructor or presenter to survey an audience during an event and display the results in real time. It allows students to vote on custom teacher-generated polls through text messaging (SMS), smartphone, or computer by visiting the website.
- The answer can be input in a variety of ways including multiple choice, true/false, open-ended responses, Q&A, picture recognition and selection, matching, ranking, timed questions for competitions, etc.
- Rapid feedback allows instructors to engage with and evaluate answers from students in a manner that progresses lessons and has the potential to introduce positive effects on the learning experience of students.
Source: Jones (2019)
|Student’s mobile view (Left) and Instructor’s laptop view (Right)|
|Different types of polls|
|Using Poll Everywhere with Google Slides|
Literature and other sources
- Deng, L. (2019). Assess and engage: How Poll Everywhere can make learning meaningful again for millennial library users. Journal of Electronic Resources Librarianship, 31(2), 55-65.
- Fischer, M. (2014). Tech Services on the Web: Poll Everywhere; http://www.polleverywhere.com. Technical Services Quarterly, 31(4), 413-414.
- Florenthal, B. (2018). Student perceptions of and satisfaction with mobile polling technology: An exploratory study. Journal for Advancement of Marketing Education, 26(2), 44-57.
- Jones, A. G. (2019). Audience response systems in a korean cultural context: Poll everywhere’s effects on student engagement in english courses. Journal of Asia TEFL, 16(2), 624-643.
- Lumpkin, A., Achen, R., & Dodd, R. (2015). Focusing Teaching on Students: Examining Student Perceptions of Learning Strategies. Quest, 67(4), 352-366.
- Moore, R. L., Blackmon, S. J., & Markham, J. (2018). Making the connection: Using mobile devices and poll everywhere for experiential learning for adult students. Journal of Interactive Learning Research, 29(3), 397-421.
- Shon, H., & Smith, L. (2011). A Review of Poll Everywhere Audience Response System. Journal of Technology in Human Services, 29(3), 236-245.